Number | Name | Effect | Unlock |
206 | 1st and 5 | B: 1st down yardage set to 5 for one play. S: 1st down yardage set to 5 for one quarter. G: 1st down yardage set to 5 for one half. | |
207 | 1st and 15 | B: Opponent's 1st down yardage set to 15 for one play. S: Opponent's 1st down yardage set to 15 for one quarter. G: Opponent's 1st down yardage set to 15 for one half. | |
208 | 5th Down | B: 5 downs to make 1st down (1 use). S: 5 downs to make 1st down (quarter). G: 5 downs to make 1st down (half). | |
209 | 3rd Down | B: Opponent only gets three downs to make a 1st down (1 use). S: Opponent only gets three downs to make a 1st down (quarter). G: Opponent only gets three downs to make a 1st down (half). | |
210 | Human Plow | B: Your broken tackles increase by 25%. S: Your broken tackles increase by 50%. G: Your broken tackles increase by 75%. | Get Gold in Ground Attack Drill (Mini-Camp) to unlock. |
211 | Super Dive | B: Diving distance increase by 25%. S: Diving distance increase by 50%. G: Diving distance increase by 75%. | |
212 | Da Boot | B: Unlimited field goal range (1 use). S: Unlimited field goal range (quarter). G: Unlimited field goal range (half). | Get Gold in Clutch Kicking Drill (Mini-Camp) to unlock. |
213 | Tight Fit | B: Opponent's field goal uprights narrow (1 use). S: Opponent's field goal uprights narrow (quarter). G: Opponent's field goal uprights narrow (half). | |
214 | Da Bomb | B: Unlimited pass range (1 use). S: Unlimited pass range (quarter). G: Unlimited pass range (half). | |
215 | Lame Duck | B: Opponent throws only lobs (1 use). S: Opponent throws only lobs (quarter). G: Opponent throws only lobs (half). | Get Gold in Swat Ball Drill (Mini-Camp) to unlock. |
216 | Mistake Free | B: Can't fumble or throw an interception (1 use). S: Can't fumble or throw an interception (quarter). G: Can't fumble or throw an interception (half). | |
217 | Fumbilitis | B: Opponent's fumbles increase by 25% . S: Opponent's fumbles increase by 50% . G: Opponent's fumbles increase by 75%. | Get Gold in Chase and Tackle Drill (Mini-Camp) to unlock. |
218 | BINGO! | B: Your interceptions (defense) will increase by 25%. S: Your interceptions (defense) will increase by 50%. G: Your interceptions (defense) will increase by 75%. | |
219 | Unforced Errors | B: Opponent will fumble when he jukes (1 use). S: Opponent will fumble when he jukes (quarter). G: Opponent will fumble when he jukes (half). | |
220 | Mr. Mobility | B: Your QB won't be sacked (1 use). S: Your QB won't be sacked (quarter). G: Your QB won't be sacked (half). | |
221 | Extra Credit | B: 2 points per interception, 1 point per sack. S: 3 points per interception, 2 points per sack. G: 4points per interception, 3 points per sack. | Have a a save on your memory card from another EA Sports football game to unlock. |
222 | Touchy | B: Opponent's penalties increase by 25% (1 use). S: Opponent's penalties increase by 50% (quarter). G: Opponent's penalties increase by 75% (half). | |
223 | Bad Spot | B: The ref will spot the ball short (1 use). S: The ref will spot the ball short (quarter). G: The ref will spot the ball short (half). | |
224 | Toast | B: Ability to beat a DB increases by 25%. S: Ability to beat a DB increases by 50%. G: Ability to beat a DB increases by 75%. | |
225 | Jam | B: Ability to jam a WR will increase by 25%. S: Ability to jam a WR will increase by 50%. G: Ability to jam a WR will increase by 75%. | |
226 | Pocket Protectors | B: Pass-blocking ability improves by 25%. S: Pass-blocking ability improves by 50%. G: Pass-blocking ability improves by 75%. | Get Gold in Pocket Presence Drill (Mini-Camp) to unlock. |
227 | Penetration | B: Line penetration increases by 25%. S: Line penetration increases by 50%. G: Line penetration increases by 75%. | Get Gold in Trench Fight Drill (Mini-Camp) to unlock. |
228 | QB on Target | B: QB accuracy increases by 25%. S: QB accuracy increases by 50%. G: QB accuracy increases by 75%. | Get Gold in Precision Passing Drill (Mini-Camp) to unlock. |
229 | Coffin Corner | B: Punt will go out of bounds at max distance (1 use). S: Punt will go out of bounds at max distance (quarter). G: Punt will go out of bounds at max distance (half). | Get Gold in Coffin Corner Drill (Mini-Camp) to unlock. |
230 | Wind Gust | B: Wind will help your FGs (1 use). S: Wind will help your FGs (quarter). G: Wind will help your FGs (half). | |
231 | Hands of Glue | B: Catching ability increases by 25%. S: Catching ability increases by 50%. G: Catching ability increases by 75%. | |
232 | Hands of Stone | B: Opponent catching ability decreases by 25%. S: Opponent catching ability decreases by 50%. G: Opponent catching ability decreases by 75%. | |
233 | Couch Potato | B: Opponent's fatigue increases by 25%. S: Opponent's fatigue increases by 50%. G: Opponent's fatigue increases by 75%. | |
234 | Time Out | B: Unlimited timeouts (quarter). S: Unlimited timeouts (half). G: Unlimited timeouts (game). | |
235 | Ouch! | B: Opponent's injuries increase by 25%. S: Opponent's injuries increase by 50%. G: Opponent's injuries increase by 75%. | |
236 | Worker's Comp | B: Points are awarded if your player is injured (quarter). S: Points are awarded if your player is injured (half). G: Points are awarded if your player is injured (game). | |
237 | Passerby | B: QB can pass once he's crossed the line of scrimmage (1 use). S: QB can pass once he's crossed the line of scrimmage (quarter). G: QB can pass once he's crossed the line of scrimmage (half). | Have a a save on your memory card from an EA Sports racing game to unlock. |